What happens if…

Your students have a basic understanding of how instruments make sound. What happens if we deconstruct an instrument to it’s most basic element: the part that produces sound? What happens if we play only part of the instrument? What happens if we reconstruct the instrument using found objects? What happens if…

You get the picture. Today is about instrument design, modification and sound exploration.

Instrumentation: Wind & brass
Age & ability: All ages, all abilities
Number of participants: full class or groups of 2-3

Let’s deconstruct the clarinet, since it is the instrument I know best. The mouthpiece and reed create the basic sound of the instrument. The body of the clarinet acts as a resonator. To reconstruct a clarinet, we tinker with the body of the instrument.

Some useful materials for construction.

Found objects as resonators: What can be used as a resonator other than the body of the instrument? Think of household materials you already have, such as paper towel tubes of different lengths, rolled up aluminum paper, a popped balloon. Find a way to create an air-tight seal around the mouthpiece and the resonator. If there are small air leaks, use saran wrap around the join between the mouthpiece and the resonator to help the seal. How and why do different materials sound different?

Reconstruct the clarinet itself: How many different ways can you put a clarinet together? What does it sound like if you play the mouthpiece and barrel alone? Or the mouthpiece, barrel and top joint? What happens if you play with the mouthpiece in the bell? What happens if you put the clarinet together normally and hold materials across the bell and tone holes? Play a low E and cup the bell with a metallic bowl, aluminum paper, or tissue paper.

The Frankenstrument! Reconstruct the clarinet with other instruments: What happens if you play the clarinet mouthpiece with the resonating bodies of other instruments such as a trombone or flute?

My current Frankenstrument!

Warning: I supervise Frankenstrument construction to make sure the instruments don’t get damaged. Be gentle! Never force two instruments together. If two instrument parts don’t fit:

  1. Ask one participant to hold the mouthpiece and blow and another participant to hold the instrument body against the mouthpiece.
  2. Construct a tube to connect the two instrument parts.
  3. Use parts of instruments that are no longer playable or repairable.

Have fun! I’m fairly certain your students will surprise you with this one.

Playing the Music Game… Pep rally style!

Ever been asked to run a creative music workshop for 120+ teenage girls? I have, and had a great time with Trafalgar School for Girls. I was a wee bit nervous – that’s a lot of people, and when teens are enthusiastic about something, they outrun all your expectations, but if they’re not… well, that workshop could have been a real long hour. So, how was I going to get these girls excited and involved from the get-go?

My number one task in working with amateurs is putting people at ease, since people who are laughing and having fun are naturally creative. Games are great for this. I pulled out all the stops and ran the Traf workshop pep rally style by setting up a participatory music game in which the girls composed, sang and conducted their own music game based on the chanting game Fruit Salad.

Fruit Salad

The following scores are based on a chanting game in which three 4-beat rhythmic chants are repeated and layered an indeterminate number of times. I’ve used variations of this process in situations as diverse as summer camp music exploration for 30 kids, adult music composition classes for 6 people, and high school pep rallies, otherwise known as (insert your school name here) Spirit!

Instrumentation: Voice
Age range: 7 to older adults
Number of participants: 6 to 100+

I borrow the principle of layered rhythmic chants and adapt it by creating rhythmic chants of different lengths: typically 3, 4 and 5 beats long. When repeated, the chants phase due to their different lengths. Depending on the context, I compose the chants, as in the following score appropriate for 6-10 year olds.

Fruit Salad. Repeat each chant as many times as desired. Squares indicate words to drop and add (see The Game).

When possible, I ask participants to compose the chants, encouraging far greater creative input and ownership over the resulting score. The chants in the following score were composed by music students of Trafalgar School for Girls under the guidance of music teacher Kirsten Offer on the theme of ArtsFest, a bi-annual school-wide festival celebrating the arts. More chants were composed than are shown in this score; I selected and tweaked the chants that would work in the context of a 120+ person pep rally.

Traf Spirit! ArtsFest chant Trafalgar School for Girls

The Game

Three conductors, one per chant. Loud, louder, and chilling out. Trafalgar School for Girls

Now to turn these scores into a game: first, teach the chants by rote. Select a conductor(s) who indicates dynamics, entrances and exits. What happens if everyone starts together? What happens when the 3 and 4 beat chants start loud and decrescendo? What happens if the 5 beat chant starts alone, whispered?

Next choose a word or phrase from each of the chants to drop and replace with a rest. Then drop another. And another. Add one back in. And another. Add and drop differently from each of the chants. The gray squares around the words in the scores above are one way in which the words and phrases can be grouped to be dropped and added. Pay close attention to how you do this for your score – it has a huge effect on how groovy or square your piece sounds. Different words and rhythms pop out and line up in different and surprising ways, depending on how and when different words and phrases are dropped and added.

Now find a way to add and drop words on the fly: invent conducted hand signals for drop and add. Write the chants on a whiteboard and cover and uncover the words with pieces of paper. Be creative about how you lead this! Better yet, ask your participants to come up with ways to lead this game. Each group will come up with different solutions, resulting in different pieces from the same score. Have fun!

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